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Python 3 - Network Programming
Python provides two levels of access to the network services. At a low level, you can access the basic socket support in the underlying operating system, which allows you to implement clients and servers for both connection-oriented and connectionless protocols.
Python also has libraries that provide higher-level access to specific application-level network protocols, such as FTP, HTTP, and so on.
This chapter gives you an understanding on the most famous concept in Networking - Socket Programming.
What is Sockets?
Sockets are the endpoints of a bidirectional communications channel. Sockets may communicate within a process, between processes on the same machine, or between processes on different continents.
Sockets may be implemented over a number of different channel types: Unix domain sockets, TCP, UDP, and so on. The socket library provides specific classes for handling the common transports as well as a generic interface for handling the rest.
Sockets have their own vocabulary −
|Sr.No.||Term & Description|
The family of protocols that is used as the transport mechanism. These values are constants such as AF_INET, PF_INET, PF_UNIX, PF_X25, and so on.
The type of communications between the two endpoints, typically SOCK_STREAM for connection-oriented protocols and SOCK_DGRAM for connectionless protocols.
Typically zero, this may be used to identify a variant of a protocol within a domain and type.
The identifier of a network interface −
Each server listens for clients calling on one or more ports. A port may be a Fixnum port number, a string containing a port number, or the name of a service.
The socket Module
To create a socket, you must use the socket.socket() function available in the socket module, which has the general syntax −
s = socket.socket (socket_family, socket_type, protocol = 0)
Here is the description of the parameters −
socket_family − This is either AF_UNIX or AF_INET, as explained earlier.
socket_type − This is either SOCK_STREAM or SOCK_DGRAM.
protocol − This is usually left out, defaulting to 0.
Once you have socket object, then you can use the required functions to create your client or server program. Following is the list of functions required −
Server Socket Methods
|Sr.No.||Method & Description|
This method binds address (hostname, port number pair) to socket.
This method sets up and start TCP listener.
This passively accept TCP client connection, waiting until connection arrives (blocking).
Client Socket Methods
|Sr.No.||Method & Description|
This method actively initiates TCP server connection.
General Socket Methods
|Sr.No.||Method & Description|
This method receives TCP message
This method transmits TCP message
This method receives UDP message
This method transmits UDP message
This method closes socket
Returns the hostname.
A Simple Server
To write Internet servers, we use the socket function available in socket module to create a socket object. A socket object is then used to call other functions to setup a socket server.
Now call the bind(hostname, port) function to specify a port for your service on the given host.
Next, call the accept method of the returned object. This method waits until a client connects to the port you specified, and then returns a connection object that represents the connection to that client.
#!/usr/bin/python3 # This is server.py file import socket # create a socket object serversocket = socket.socket( socket.AF_INET, socket.SOCK_STREAM) # get local machine name host = socket.gethostname() port = 9999 # bind to the port serversocket.bind((host, port)) # queue up to 5 requests serversocket.listen(5) while True: # establish a connection clientsocket,addr = serversocket.accept() print("Got a connection from %s" % str(addr)) msg = 'Thank you for connecting'+ "\r\n" clientsocket.send(msg.encode('ascii')) clientsocket.close()
A Simple Client
Let us write a very simple client program which opens a connection to a given port 12345 and a given host. It is very simple to create a socket client using the Python's socket module function.
The socket.connect(hosname, port ) opens a TCP connection to hostname on the port. Once you have a socket open, you can read from it like any IO object. When done, remember to close it, as you would close a file.
The following code is a very simple client that connects to a given host and port, reads any available data from the socket, and then exits −
#!/usr/bin/python3 # This is client.py file import socket # create a socket object s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # get local machine name host = socket.gethostname() port = 9999 # connection to hostname on the port. s.connect((host, port)) # Receive no more than 1024 bytes msg = s.recv(1024) s.close() print (msg.decode('ascii'))
Now run this server.py in the background and then run the above client.py to see the result.
# Following would start a server in background. $ python server.py & # Once server is started run client as follows: $ python client.py
This would produce following result −
on server terminal Got a connection from ('192.168.1.10', 3747) On client terminal Thank you for connecting
Python Internet Modules
A list of some important modules in Python Network/Internet programming are given below −
|Protocol||Common function||Port No||Python module|
|HTTP||Web pages||80||httplib, urllib, xmlrpclib|
|FTP||File transfers||20||ftplib, urllib|
|Gopher||Document transfers||70||gopherlib, urllib|
Please check all the libraries mentioned above to work with FTP, SMTP, POP, and IMAP protocols.
This was a quick start with the Socket Programming. It is a vast subject. It is recommended to go through the following link to find more detail −