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Type.GetEnumUnderlyingType() Method in C#
The Type.GetEnumUnderlyingType() method in C# is used to return the underlying type of the current enumeration type.
Syntax
Following is the syntax −
public virtual Type GetEnumUnderlyingType ();
Example
Let us now see an example to implement the Type.GetEnumUnderlyingType() method −
using System; public class Demo { enum Vehicle {Car, Bus, Bike, Airplane} public static void Main(){ try { Vehicle v = Vehicle.Bike; Type type = v.GetType(); string[] str = type.GetEnumNames(); Console.WriteLine("GetEnumName() to return the constant name = " + str); Type type2 = type.GetEnumUnderlyingType(); Console.Write("Enum Underlying type = "+type2); Console.WriteLine("
Listing constants .."); for (int i = 0; i < str.Length; i++) Console.Write("{0} ", str[i]); } catch (ArgumentException e){ Console.WriteLine("Not an enum!"); Console.Write("{0}", e.GetType(), e.Message); } } }
Output
This will produce the following output −
GetEnumName() to return the constant name = System.String[] Enum Underlying type = System.Int32 Listing constants .. Car Bus Bike Airplane
Example
Let us now see another example to implement the Type.GetEnumUnderlyingType() method −
using System; public class Demo { enum Vehicle {Car, Bus, Bike, Airplane} public static void Main(){ try { Type type = typeof(int); string[] str = type.GetEnumNames(); Console.WriteLine("GetEnumName() to return the constant name = " + str); Type type2 = type.GetEnumUnderlyingType(); Console.Write("Enum Underlying type = "+type2); Console.WriteLine("
Listing constants .."); for (int i = 0; i < str.Length; i++) Console.Write("{0} ", str[i]); } catch (ArgumentException e){ Console.WriteLine("Not an enum!"); Console.Write("{0}", e.GetType(), e.Message); } } }
Output
This will produce the following output −
Not an enum! System.ArgumentException
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