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Benoit GOMES

Instructor

Courses (1)

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About

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In the video game industry since 2012 I started as a Level designer and quickly climbed up to a lead position where I extended my responsibilities to Game design. Lastly, I'm a director in open world, driving and challenging teams to create the most compelling maps possible.
I mostly worked on racing games from small budget to AAA, from V-Rally to Test Drive Unlimited, but also tried mobile and rogue-like games.

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