Benoit GOMES
Instructor
Courses (1)
About
In the video game industry since 2012 I started as a Level designer and quickly climbed up to a lead position where I extended my responsibilities to Game design. Lastly, I'm a director in open world, driving and challenging teams to create the most compelling maps possible.
I mostly worked on racing games from small budget to AAA, from V-Rally to Test Drive Unlimited, but also tried mobile and rogue-like games.