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Modern OpenGL C++ 3D Game & 3D Rendering

person icon Frahaan Hussain

4.3

Modern OpenGL C++ 3D Game & 3D Rendering

Learn modern OpenGL that underpins most new games, game engines, and 3D rendering applications.

updated on icon Updated on Jun, 2024

language icon Language - English

person icon Frahaan Hussain

English [CC]

category icon Development,Game Development,Open GL

Lectures -31

Duration -12.5 hours

4.3

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Course Description

This Modern OpenGL C++ 3D Game & 3D Rendering online training course is designed for beginners and experienced users alike. It covers all the essentials of Modern OpenGL that you need to know to start developing 3D games and applications.

Course Overview

This comprehensive Modern OpenGL C++ 3D Game & 3D Rendering online training course will teach you everything you need to know to master the essentials of OpenGL, including setting up, essential features, and gaming constructs/concepts. 


You will learn how to program in Modern OpenGL, understand gaming constructs/concepts, and create a game engine and game. This course will teach you the skills you need to start developing your own 3D games and applications using Modern OpenGL and C++. It covers all aspects of Modern OpenGL, from the basics to essential features. You will learn about:


  • Setting up on Windows and Mac using GLFW, SDL, and SFML
  • 2D and 3D drawing
  • Texturing
  • Lighting
  • 3D rendering
  • Shaders/GLSL
  • Model loading
  • Cube mapping
  • OpenGL programming

Goals

  • Program in Modern OpenGL.
  • Understand gaming constructs/concepts.
  • Create a game engine.
  • Create a game.

Prerequisites

  • Understand the fundamentals of C++ programming.
  • Basic mechanics in modern games.
Modern OpenGL C++ 3D Game & 3D Rendering

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
1 Lectures
  • play icon Introduction 02:18 02:18
Environment Setup
11 Lectures
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GETTING STARTED
6 Lectures
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LIGHTING
8 Lectures
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MODEL LOADING
3 Lectures
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ADVANCED
1 Lectures
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Instructor Details

Frahaan Hussain

Frahaan Hussain

I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you.

I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.

I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.

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