Modern OpenGL C++ 3D Game & 3D Rendering
Learn modern OpenGL that underpins most new games, game engines, and 3D rendering applications.
Development,Game Development,Open GL
Lectures -31
Duration -12.5 hours
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Course Description
This Modern OpenGL C++ 3D Game & 3D Rendering online training course is designed for beginners and experienced users alike. It covers all the essentials of Modern OpenGL that you need to know to start developing 3D games and applications.
Course Overview
This comprehensive Modern OpenGL C++ 3D Game & 3D Rendering online training course will teach you everything you need to know to master the essentials of OpenGL, including setting up, essential features, and gaming constructs/concepts.
You will learn how to program in Modern OpenGL, understand gaming constructs/concepts, and create a game engine and game. This course will teach you the skills you need to start developing your own 3D games and applications using Modern OpenGL and C++. It covers all aspects of Modern OpenGL, from the basics to essential features. You will learn about:
- Setting up on Windows and Mac using GLFW, SDL, and SFML
- 2D and 3D drawing
- Texturing
- Lighting
- 3D rendering
- Shaders/GLSL
- Model loading
- Cube mapping
- OpenGL programming
Goals
- Program in Modern OpenGL.
- Understand gaming constructs/concepts.
- Create a game engine.
- Create a game.
Prerequisites
- Understand the fundamentals of C++ programming.
- Basic mechanics in modern games.
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Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction
1 Lectures
-
Introduction 02:18 02:18
Environment Setup
11 Lectures
![Tutorialspoint](/market/public/assets/images/loader.gif)
GETTING STARTED
6 Lectures
![Tutorialspoint](/market/public/assets/images/loader.gif)
LIGHTING
8 Lectures
![Tutorialspoint](/market/public/assets/images/loader.gif)
MODEL LOADING
3 Lectures
![Tutorialspoint](/market/public/assets/images/loader.gif)
ADVANCED
1 Lectures
![Tutorialspoint](/market/public/assets/images/loader.gif)
Instructor Details
![Frahaan Hussain](https://www.tutorialspoint.com/assets/profiles/144521/profile/200_10624-1571994813.jpg)
Frahaan Hussain
I am CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and most popular game engines in the world. With years of experience programming and running an online education platform (Sonar Learning) I can help and support new programming like you.
I am also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.
I am also a published author of games design and soon to be released Responsive Web Design. I have all the facets required to educate and inspire.
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