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How to use CheckBox in Android Kotlin?
This example demonstrates how to use CheckBox in Android Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇒New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
Step 3 − Add the following code to src/MainActivity.kt
import android.os.Bundle
import android.widget.Button
import android.widget.CheckBox
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import java.lang.StringBuilder
class MainActivity : AppCompatActivity() {
lateinit var pizza: CheckBox
lateinit var coffee: CheckBox
lateinit var burger: CheckBox
lateinit var button: Button
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
title = "KotlinApp"
pizza = findViewById(R.id.checkBox1)
coffee = findViewById(R.id.checkBox2)
burger = findViewById(R.id.checkBox3)
button = findViewById(R.id.button)
button.setOnClickListener {
var totalAmount: Int = 0
val result = StringBuilder()
result.append("Selected Items")
if (pizza.isChecked) {
result.append("\nPizza 100Rs")
totalAmount += 100
}
if (coffee.isChecked) {
result.append("\nCoffee 50Rs")
totalAmount += 50
}
if (burger.isChecked) {
result.append("\nBurger 120Rs")
totalAmount += 120
}
result.append("\nTotal: " + totalAmount + "Rs")
Toast.makeText(applicationContext, result.toString(), Toast.LENGTH_SHORT).show()
}
}
}
Step 4 − Add the following code to androidManifest.xml
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run
icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −

Click here to download the project code.
