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Dictionary Class in C#
Dictionary in C# is a collection of keys and values. It is a generic collection class in the System.Collection.Generics namespace.
Syntax
Following is the syntax −
public class Dictionary<TKey,TValue>
Above, the key parameter is the type of keys in the dictionary, whereas TValue is the type of values.
Example
Let us now create a Dictionary and add some elements −
using System; using System.Collections.Generic; public class Demo { public static void Main(){ Dictionary<string, string> dict = new Dictionary<string, string>(); dict.Add("One", "John"); dict.Add("Two", "Tom"); dict.Add("Three", "Jacob"); dict.Add("Four", "Kevin"); dict.Add("Five", "Nathan"); Console.WriteLine("Key/value pairs..."); foreach(KeyValuePair<string, string> res in dict){ Console.WriteLine("Key = {0}, Value = {1}", res.Key, res.Value); } } }
Output
This will produce the following output −
Key/value pairs... Key = One, Value = John Key = Two, Value = Tom Key = Three, Value = Jacob Key = Four, Value = Kevin Key = Five, Value = Nathan
Example
Now, let us see an example and remove some keys −
using System; using System.Collections.Generic; public class Demo { public static void Main(){ Dictionary<string, string> dict = new Dictionary<string, string>(); dict.Add("One", "Kagido"); dict.Add("Two", "Ngidi"); dict.Add("Three", "Devillers"); dict.Add("Four", "Smith"); dict.Add("Five", "Warner"); Console.WriteLine("Count of elements = "+dict.Count); Console.WriteLine("Removing some keys..."); dict.Remove("Four"); dict.Remove("Five"); Console.WriteLine("Count of elements (updated) = "+dict.Count); Console.WriteLine("
Key/value pairs..."); foreach(KeyValuePair<string, string> res in dict){ Console.WriteLine("Key = {0}, Value = {1}", res.Key, res.Value); } Console.Write("
All the keys..
"); Dictionary<string, string>.KeyCollection allKeys = dict.Keys; foreach(string str in allKeys){ Console.WriteLine("Key = {0}", str); } } }
Output
This will produce the following output −
Count of elements = 5 Removing some keys... Count of elements (updated) = 3 Key/value pairs... Key = One, Value = Kagido Key = Two, Value = Ngidi Key = Three, Value = Devillers All the keys.. Key = One Key = Two Key = Three
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