C++ Unordered_map Library - max_load_factor() Function
Description
The C++ function std::unordered_map::max_load_factor() assigns new load factor for the unordered_map container.
The load factor is calculated as follows −
load_factor = um.size() / um.bucket_count()
Default value of max_load_factor is 1.0
The load factor influences the probability of collision in the hash table. The container uses the value of max_load_factor as the threshold that forces an increase in the number of buckets and thus causing a rehash.
Declaration
Following is the declaration for std::unordered_map::max_load_factor() function form std::unordered_map header.
C++11
void max_load_factor(float z);
Parameters
z − The new maximum load factor.
Return value
None
Time complexity
Constant i.e. O(1)
Example
The following example shows the usage of std::unordered_map::max_load_factor() function.
#include <iostream>
#include <unordered_map>
using namespace std;
int main(void) {
unordered_map<char, int> um;
cout << "Initial max_load_factor = " << um.max_load_factor() << endl;
um.max_load_factor(2);
cout << "max_load_factor after set operation = " << um.max_load_factor() << endl;
return 0;
}
Let us compile and run the above program, this will produce the following result −
Initial max_load_factor = 1 max_load_factor after set operation = 2
unordered_map.htm
Advertisements