Broken Tiles - Substance 3D Designer
Learn how to create this type of material in this fully narrated, step-by-step tutorial
Lectures -12
Resources -1
Duration -2.5 hours
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Course Description
Learn how to create this type of material in this fully narrated, step-by-step tutorial
Substance 3D Designer is a Material and 3D Model authoring software. It generates textures from procedural patterns or by manipulating bitmaps inside a node graph as well as generates 3D models.
In short, Substance 3D Designer should be seen as the most technical, advanced texturing application available. It allows you to author content for almost any use case or scenario. It means you are not limited to a single type of output (such as a unique material/set of textures for a UV-mapped mesh) but can create content for a much more extended set of uses. For example, most of the procedural, smart content in Painter and Sampler was authored and exported from Designer. Things like Brush Alphas, Generators, Filters, and Base Materials can all be authored in Designer.
INSTRUCTOR:
My name is Hamidreza Afshari and with years of experience in game and VFX, I'll be your instructor through this course.
Contents:
Over 2.5 hours of narrated, step-by-step video tutorial
30FPS
1920x1080 Resolution
Material Graph
Software Used:
Substance Designer version 12.2.1
Prerequisite:
Basic knowledge of software used
With years of experience in Substance and Texturing, I'm here to make your day and show you how to use "substance" in actual production.
I provide students with affordable and substantial tutorials that are easy to understand and produce results. Industry experience, effective teaching, and student interaction are the key ingredients for providing a high-quality learning system.
Goals
Making PBR materials with Substance 3D Designer
Making complex shapes inside Substance 3D Designer
Working with the PBR Channels
Rendering the Material
Prerequisites
I expect you to have some basic knowledge about texturing.
You should have Substance 3D Designer version 11.3.0 and above installed on your computer.
Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction
3 Lectures
- Introduction 00:52 00:52
- Download Project Files 00:48 00:48
- About This Course 00:48 00:48
Making the Broken Tiles Material
7 Lectures
Rendering
1 Lectures
Thank you
1 Lectures
Instructor Details
Hamidreza Afshari
Self-taught 3D artist with years of experience in 3D modeling and texturing in the VFX and gaming industries. A lone wolf who enjoys teaching others and creating 3D courses. Everything from box modeling, sculpting, and material creation to texturing.
I provide students with affordable and substantial tutorials that are easy to understand and produce results. Industry experience, effective teaching, and student interaction are the key ingredients for providing a high-quality learning system.
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