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Java Articles - Page 204 of 440
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In general, data is stored in a computer in the form of bits (1 or, 0). There are various coding schemes available specifying the set of bytes represented by each character.ASCII − Stands for American Standards Code for Information Interchange. It is developed by American standards association and is the mostly used coding system. It represents characters using 7 bits and has includes 128 characters: upper and lowercase Latin alphabet, the numbers 0-9, and some extra characters).Unicode (UTF) − Stands for Unicode Translation Format. It is developed by The Unicode Consortium. if you want to create documents that use characters ... Read More
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While reading the contents of a file in certain scenarios the end of the file will be reached in such scenarios a EOFException is thrown.Especially, this exception is thrown while reading data using the Input stream objects. In other scenarios a specific value will be thrown when the end of file reached.Let us consider the DataInputStream class, it provides various methods such as readboolean(), readByte(), readChar() etc.. to read primitive values. While reading data from a file using these methods when the end of file is reached an EOFException is thrown.ExampleFollowing program demonstrates how to handle the EOFException in Java. Live ... Read More
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When a class has two or more methods by the same name but different parameters, at the time of calling based on the parameters passed respective method is called (or respective method body will be bonded with the calling line dynamically). This mechanism is known as method overloading.Exampleclass Test{ public int division(int a, int b){ int result = a/b; return result; } public double division (float a, float b){ double result = a/b; ... Read More
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When a class has two or more methods by the same name but different parameters, at the time of calling based on the parameters passed respective method is called (or respective method body will be bonded with the calling line dynamically). This mechanism is known as method overloading.Operator overloadingOperator overloading is the ability to redefine the functionality of the operators. Programming languages like c++ supports operator overloading.you can redefine or overload most of the built-in operators available in C++. Thus, a programmer can use operators with user-defined types as well.Overloaded operators are functions with special names: the keyword "operator" followed ... Read More
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A SwingWorker class enables us to perform an asynchronous task in a worker thread (such as a long-running task) then update Swing components from the Event Dispatch Thread (EDT) based on the task results. It was introduced in Java 1.6 Version.SwingWorker classThe java.swing.SwingWorker class is a task worker, which performs time-consuming tasks in the background.A SwingWorker instance interacts with 3 threads, Current thread, the Worker thread, and the Event Dispatch thread(EDT).The Current thread calls the execute() method to kick off the task to the background and returns immediately.The Worker thread executes our own version of the doInBackground() method continuously in the background.The Event Dispatch Thread (EDT) wakes up from time to ... Read More
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In this article, we will learn about the differences between a MouseListener and a MouseMotionListener in Java. We can implement a MouseListener interface when the mouse is stable while handling the mouse event, whereas we can implement a MouseMotionListener interface when the mouse is in motion while handling the mouse event. Mouse Listener A MouseListener is fired when we press, release or click (press followed by release) a mouse button (left or right button) at the source object or position the mouse pointer at (enter) and away (exit) from the source object. Abstract Methods A MouseListener interface declares the following five ... Read More
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Static variables − Static variables are also known as class variables. You can declare a variable static using the keyword. Once you declare a variable static there would only be one copy of it in the class, regardless of how many objects are created from it.public static int num = 39;final − Once you declare a variable final you cannot reassign value to it. When you declare a variable of a class static and final we are making it constant.Rules to be followedInitialization is mandatory − It is not mandatory to initialize the instance variables of a class in java. ... Read More
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A constant variable is the one whose value is fixed and only one copy of it exists in the program. Once you declare a constant variable and assign value to it, you cannot change its value again throughout the program.You can create a constant in c language using the constant keyword (one way to create it) as −const int intererConstant = 100; or, const float floatConstant = 16.254; ….. etcConstants in javaUnlike in C language constants are not supported in Java(directly). But, you can still create a constant by declaring a variable static and final.Static − Once you declare a ... Read More
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A switch statement allows a variable to be tested for equality against a list of values. Each value is called a case, and the variable being switched on is checked for each case.Syntaxswitch(expression) { case value : // Statements break; case value : // Statements break; // You can have any number of case statements. default : // Statements }Strings in switchYes, we can use a switch statement with Strings in Java. While doing so you need ... Read More
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The “+” operator with a String acts as a concatenation operator.Whenever you add a String value to a double using the “+” operator, both values are concatenated resulting a String object.In-fact adding a double value to String is the easiest way to convert a double value to Strings.Exampleimport java.util.Scanner; public class StringsExample { public static void main(String args[]){ Scanner sc = new Scanner(System.in); System.out.println("Enter a double value: "); double d = sc.nextDouble(); System.out.println("Enter a String value: "); ... Read More