Found 601 Articles for Front End Scripts

HTML5+CSS3 Framework like BluePrint/960gs?

Arjun Thakur
Updated on 25-Jun-2020 07:23:57

72 Views

You can use the BluePrint/960gs framework or any of the following −52frameworkSusy        52framework (Refer)The framework that provides −CSS3 gradients, multiple shadows, and other amazing properties.CSS3 selectors with support for IE.New and improved HTML5 video support with vimeo like skinA completely new Form Framework with HTML5 Validation (via javascript)Susy (Refer)A lightweight grid-layout framework for Sass. This is designed to clarify responsive grid layouts. Use Susy with floats, flexbox, tables, etc.

Convert coordinates to a place name with HTML5

Anvi Jain
Updated on 25-Jun-2020 07:22:53

199 Views

For this, use Google Maps API to perform reverse geocoding.Geocoding refers to translating a human-readable address into a location on a map.The process of doing the converse, translating a location on the map into a human-readable address, is known as reverse geocoding.ExampleLet us see an example to set latitude and longitude −function initMap() {    var map = new google.maps.Map(document.getElementById('map'), {       zoom: 8,       center: {lat: 20.502, lng: -22.765}    }); }The reverse geocoder will match countries, provinces, cities and neighborhoods, street addresses, and postal codes.

Do any browsers yet support HTML5's checkValidity() method?

Nitya Raut
Updated on 25-Jun-2020 07:24:36

94 Views

Yes, the checkValidity() works in Google Chrome and Opera as well. This works as well −Example                    .valid {             color: #0B7866;          }          .invalid {             color: #0B6877;          }                            function check(input) {             var out = document.getElementById('result');             if (input.validity) {                if (input.validity.valid === true) {                   out.innerHTML = "" + input.id +                   " valid";                   } else {                   out.innerHTML = "" + input.id +                  " not valid";                }             }             console.log(input.checkValidity());          };                      Minimum:                                

DOMException Failed to load because no supported source was found

karthikeya Boyini
Updated on 25-Jun-2020 07:26:12

2K+ Views

It can be a Cross-Origin Resource Sharing (CORS) issue.video.crossOrigin = 'anonymous';To enable cross-origin resource sharing, use the following. It allows the images to pass the HTTP header with an image response.Access-Control-Allow-Origin: *You can also use the HTML() method −$('#audio').html('');

What is composition in HTML5 Canvas?

Arjun Thakur
Updated on 28-Jan-2020 06:04:08

200 Views

HTML5 canvas provides compositing attribute globalCompositeOperation that affect all the drawing operations.ExampleWe can draw new shapes behind existing shapes and mask off certain areas, clear sections from the canvas using globalCompositeOperation attribute as shown below in the example.                    var compositeTypes = [             'source-over','source-in','source-out','source-atop',             'destination-over','destination-in','destination-out',             'destination-atop','lighter','darker','copy','xor'          ];          function drawShape(){             for (i=0;i

Increase or decrease units in HTML5 Canvas grid

Jennifer Nicholas
Updated on 25-Jun-2020 07:25:36

188 Views

HTML5 canvas provides scale(x, y) method that is used to increase or decrease the units in our canvas grid. This can be used to draw scaled down or enlarged shapes and bitmaps.This method takes two parameters where x is the scale factor in the horizontal direction and y is the scale factor in the vertical direction. Both parameters must be positive numbers.ExampleLet us see an example −                    function drawShape(){             // get the canvas element using the DOM             ... Read More

What is a transformation matrix in HTML5 canvas?

Samual Sam
Updated on 25-Jun-2020 07:26:44

147 Views

HTML5 canvas provides methods that allow modifications directly to the transformation matrix. The transformation matrix must initially be the identity transform. It may then be adjusted using the transformation methods.ExampleLet us see an example of canvas transformation −                    function drawShape(){             // get the canvas element using the DOM             var canvas = document.getElementById('mycanvas');             // make sure we don't execute when canvas isn't supported             if (canvas.getContext){                // use getContext to use the canvas for drawing                var ctx = canvas.getContext('2d');                var sin = Math.sin(Math.PI/6);                var cos = Math.cos(Math.PI/6);                ctx.translate(200, 200);                var c = 0;                for (var i=0; i

How to fire after pressing ENTER in text input with HTML?

Vrundesha Joshi
Updated on 25-Jun-2020 07:28:39

333 Views

Use HTML with jQuery to achieve this and fire after pressing ENTER −Example                          $(document).ready(function(){             $('input').bind("enterKey",function(e){                alert("Enter key pressed");             });             $('input').keyup(function(e){                if(e.keyCode == 13)                {                   $(this).trigger("enterKey");                }             });          });                             Press Enter key in the above input text.    

Playing MP4 video in WebView using HTML5 in Android

Ankith Reddy
Updated on 25-Jun-2020 07:12:13

714 Views

To play MP4 video in WebView, you need to first declare Content Provider in Manifest −Implement open file with open() method −URI myURL = URI.create("file:///mypath/new.mp4"); File f = new File(myURL); ParcelFileDescriptor p =    ParcelFileDescriptor.open(f, ParcelFileDescriptor.MODE_READ_ONLY); return p;

Touchmove pointer-events: none CSS does not work on Chrome for Android 4.4 / ChromeView

Lakshmi Srinivas
Updated on 25-Jun-2020 07:29:12

175 Views

The touchstart event is fired when the touchpoint is positioned on the touch surface. Use addEventListener() for touchmove pointer-events −overlay.addEventListener('touchstart', function(ev){    ev.preventDefault(); });Here, we have also used the preventDefault() method. The preventDefault() method prevents the browser from executing the default action.

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