Found 1301 Articles for MCA

Difference between LAN and WAN

Kiran Kumar Panigrahi
Updated on 22-Aug-2022 11:43:54

2K+ Views

A WAN in general is a network of local area networks (LANs) that link to other LANs via telephone lines and radio waves. WAN connections can include both wired and wireless technologies. Wired WAN services include carrier Ethernet, commercial broadband Internet links, etc., whereas wireless WAN technologies include cellular data networks like 4G LTE, public Wi-Fi, satellite networks.LANs are privately owned and span a smaller geographical area (restricted to a few kilometers). It can be used in various settings, including offices, residences, hospitals, and schools. The setup and management of a LAN is quite straightforward.Go through this article to find ... Read More

Difference between TDM and FDM

Kiran Kumar Panigrahi
Updated on 02-Nov-2023 01:04:06

33K+ Views

Frequency Division Multiplexing (FDM) is an analog method which is used when the bandwidth of a connection is higher than the linked bandwidth of the signals which are to be communicatedTime Division Multiplexing (TDM) is a digital method where each sender is given the entire possession of the whole bandwidth of the channel for a fixed duration of time. After this, the control is given to the next sender, and the process continues on a round-robin basis.Read through this article to find out how these two multiplexing techniques work and what are the major differences between TDM and FDM.What is ... Read More

Difference between CPU and GPU

Mahesh Parahar
Updated on 26-Nov-2019 11:01:10

474 Views

CPU and GPU are processor units. CPU is considered as the brain of the computer and consists of ALU (Arithmetic Logic Unit) which stores the information, performs calculations and CU(Control Unit) which performs instructions and branching. GPU is used to enhanced the images, videos of the computer. It mainly have ALUs.Following are the important differences between CPU and GPU.Sr. No.KeyCPUGPU1DefinitionCPU stands for Central Processing Unit.GPU stands for Graphical Processing Unit.2EmphasisCPU focuses on low latency.GPU focuses on high throughput.3Memory consumptionCPU consumes more memory than GPU.GPU memory requirements are low.4SpeedCPU speed is less than GPU.GPU is faster than CPU.5CoresCPU cores are powerfulGPU ... Read More

Difference between stateless and stateful protocols

Kiran Kumar Panigrahi
Updated on 27-Jul-2022 09:42:27

12K+ Views

A stateless protocol is one in which each communication is treated as a separate event, unrelated to other communications of the same type.A stateful protocol, on the other hand, is the polar opposite of a stateless protocol, in which each communication is treated as part of a broader sequence.Read through this article to find out more about stateless and stateful protocols and how they are different from each other.What is Stateful Protocol?In Stateful Protocol, when a client sends a request to the server, it expects a response; it resends the request if it does not receive one.Stateful applications and procedures ... Read More

Difference between flow control and congestion control

Kiran Kumar Panigrahi
Updated on 27-Jul-2022 09:45:44

9K+ Views

Both Flow control and Congestion control are traffic controlling methods in computer networks. Flow control is a technique that allows two stations working at different speeds to communicate with each other. It is a set of measures taken to regulate the amount of data that a sender sends so that a fast sender does not overwhelm a slow receiver.Congestion occurs in a network when it receives too many packets than its designed capacity. Network congestion occurs in case of traffic overloading. There are mechanisms to control such congestion scenarios in a network.Go through this article to find out more about ... Read More

Difference Between Go-Back-N and Selective Repeat Protocol

Kiran Kumar Panigrahi
Updated on 27-Jul-2022 09:45:12

17K+ Views

Go-Back-N is a data link layer protocol that uses a sliding window method for reliable and sequential delivery of data frames. It is a case of sliding window protocol having to send window size of N and receiving window size of 1.Selective Repeat Protocol is also a data link layer protocol that uses sliding window method for reliable delivery of data frames. Here, only the erroneous or lost frames are retransmitted, while the good frames are received and buffered.Read through this article to find out how these two data link layer protocols work and what are the major differences between ... Read More

Differences between Pure Aloha and Slotted Aloha

Kiran Kumar Panigrahi
Updated on 02-Sep-2023 15:32:54

46K+ Views

The Aloha Protocol allows several stations to send data frames over the same communication channel at the same time. This protocol is a straightforward communication method in which each network station is given equal priority and works independently.Aloha is a medium access control (MAC) protocol for transmission of data via a shared network channel. Using this protocol, several data streams originating from multiple nodes are transferred through a multi-point transmission channel.There are two types of Aloha protocols − Pure Aloha and Slotted Aloha.In Pure Aloha, the time of transmission is continuous. Whenever a station has an available frame, it sends ... Read More

Differences between POP3 and IMAP

Kiran Kumar Panigrahi
Updated on 27-Jul-2022 09:36:52

4K+ Views

IMAP and POP3 are the most widely used standard protocol for email retrieval. Both these protocols are supported by almost all current email clients and servers. Go through this article to find out more about POP3 and IMAP, how they function, and what are the major differences between these two protocols.What is POP3?POP3 (or Post Office Protocol Version 3) is an application layer protocol used by email clients to retrieve email messages from mail servers over TCP/IP network. POP was designed to move the messages from server to local disk but version 3 has the option of leaving a copy ... Read More

Short InterFrame Spacing (DIFS)

Moumita
Updated on 19-Nov-2019 11:02:21

1K+ Views

Short Interframe Spacing (SIFS), is the time interval required by a wireless device in between receiving a frame and responding to the frame. It is used in Distributed coordination function (DCF) scheme, which is a mandatory technique used to prevent collisions in IEEE 802.11-based WLAN standard (Wi-Fi).The duration of SIFS is equal to the sum of delays in radio frequency (RF), Physical Layer Convergence Procedure (PLCP) and processing delay of MAC (medium access control) layer.In IEEE 802.11 networks, SIFS is the interframe spacing maintained before and after the transmission of an acknowledgment frame and Clear To Send (CTS) frame.TechniqueThe role ... Read More

DCF InterFrame Spacing (DIFS)

Moumita
Updated on 19-Nov-2019 11:00:15

692 Views

Distributed coordination function (DCF) is a mandatory technique used to prevent collisions in IEEE 802.11-based WLAN standard (Wi-Fi). It is a medium access control (MAC) sublayer technique used in areas where carrier-sense multiple access with collision avoidance (CSMA/CA) is used.Using DCF technique, a station needs to sense the status of the wireless channel before it can place its request to transmit a frame. The time interval that a station should wait before it sends its request frame is known as DCF Interframe Spacing (DIFS).TechniqueWhen a station has a frame to transmit, it waits for a random backoff time.At the end ... Read More

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