Found 7346 Articles for C++

unordered_multimap size() function in C++ STL

Nishtha Thakur
Updated on 30-Jul-2019 22:30:25

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unordered_multimap size() function in C++ STL returns the number of elements in the unordered map.AlgorithmBegin    Declare an empty map container m.    Performing reserve function to restrict the most appropriate    bucket_count of the map container.    Insert values in the map container.    Print the size of the unorderd multimap container by using the size() function. EndExample Code Live Demo#include #include using namespace std; int main() {    unordered_map m; // declaring m as empty map container    m.reserve(6); //restricting the most appropriate bucket_count of map container    m.insert (pair('b', 10)); // inserting some values    m.insert (pair('a', 20));    cout

unordered_multimap reserve() function in C++ STL

Anvi Jain
Updated on 30-Jul-2019 22:30:25

101 Views

The unordered_multimap reserve() function in C++ STL sets the number of buckets in the container to the most appropriate number so that it contains at least n elements.If n is greater than the current numbers of bucket multiplied by the max_load_factor, the container’s number of buckets is increased and a rehash is forced.Reserve () returns nothing and take n as a parameter which specifies the minimum number of elements as per requested minimum capacity.AlgorithmBegin    Declare the vector m.    m.reserve(6) = the size is reserved for the bucket to contain minimum number of one elements.    Insert the key ... Read More

unordered_multimap rehash() function in C++ STL

Nishtha Thakur
Updated on 30-Jul-2019 22:30:25

43 Views

The unordered_multimap rehash(N) function in C++ STL sets the number of buckets in the container to n or more. A rehash is forced if n is greater than the current number of buckets in the container. The new bucket count can either be equal to or greater than n. The function may have no effect on the bucket count and may not force a rehash if n is lower than the current number of buckets in the container. Rehash () returns nothing and take n as a parameter which specifies the minimum number of buckets for the container hash table.AlgorithmBegin ... Read More

STL Priority Queue for Structure or Class in C++

Anvi Jain
Updated on 30-Jul-2019 22:30:25

539 Views

STL Priority Queue is the implementation of maxheap.This is a C++ program of STL priority queue for structure.AlgorithmBegin    Define a structure of type student.    Initialize variables in student structure.    Define another structure of type comparemarks    Overload the variables of student structure in comapremarks    structure.    Use priority queue with structure.    Insert some elements in priority queue using student structure.    While the queue is not empty do       Print the elements. End.Example Code Live Demo#include #include using namespace std; #define ROW 6 #define COL 3 struct student { //defining the student ... Read More

match max_size() function in C++ STL

Nishtha Thakur
Updated on 30-Jul-2019 22:30:25

70 Views

The match max_size() function in C++ STL returns the maximum number of elements in the match_results object that can be held by the match container.This function does not accept a parameter.Example Code Live Demo#include #include using namespace std; int main() {    match_results m;    cout

set::begin() and set::end() in C++ STL

Anvi Jain
Updated on 30-Jul-2019 22:30:25

753 Views

Set::begin() function is a bidirectional iterator used to return an iterator pointing to the first element of the set container.Set::end() function is a bidirectional iterator used to return an iterator pointing to the last element of the set container.Example Code Live Demo#include #include using namespace std; int main() {    set s;    set::iterator it;    s.insert(7);    s.insert(6);    s.insert(1);    s.insert(4);    s.insert(2);    s.insert(9);    s.insert(10);    for (auto it=s.begin(); it != s.end(); ++it)       cout

Set vs Map in C++ STL

Nishtha Thakur
Updated on 30-Jul-2019 22:30:25

2K+ Views

Set is an abstract data type in which each element has to be unique because the value of the element identifies it. The value of the element cannot be modified once it is added to the set, but it is possible to remove and add the modified value of that element.A Map is an associative container that store elements in a mapped fashion. Each element has a key value and a mapped value. No two mapped values can have the same key values.So, it is clear from above that, set contains the only key, and map contains a value with ... Read More

set lower_bound() function in C++ STL

Anvi Jain
Updated on 30-Jul-2019 22:30:25

1K+ Views

Set lower_bound() function in C++ STL returns an iterator pointing to the element in the container which is equivalent to k passed in the parameter. If k is not present in the set container, then the function returns an iterator pointing to the immediate next element which is just greater than k.AlgorithmBegin    Initialize an empty set container s.    Initializing a set container as inetrator.    Insert some elements in s set container.    Call function to find the lower bound value of a given key, which is    passed to iter set container.    Print the lower bound ... Read More

Set find() function in C++ STL

Nishtha Thakur
Updated on 30-Jul-2019 22:30:25

451 Views

Set find() function in C++ STL returns an iterator to the element which is searched in the set container. The iterator points to the position just after the last element in the set, if the element is not found.AlgorithmBegin    Define function printS() to print elements of set container.    initialize an empty set container s. Insert some elements in s    set container. Call function to print elements of set container.    Call the set find() function to find an element from s set container.    If element is in the set then       Print elememt is ... Read More

When is copy constructor called in C++?

Anvi Jain
Updated on 30-Jul-2019 22:30:25

742 Views

The copy constructor is a constructor which creates an object by initializing it with an object of the same class, which has been created previously. The copy constructor is used to −Initialize one object from another of the same type.Copy an object to pass it as an argument to a function.Copy an object to return it from a function.If a copy constructor is not defined in a class, the compiler itself defines one. If the class has pointer variables and has some dynamic memory allocations, then it is a must to have a copy constructor. The most common form of ... Read More

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